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T-BALL RULES:


DIAMOND LAYOUT:

a)  The base lengths are 55 feet.

b)  The home team is responsible for set-up and removal of Tee's.

PLAYING RULES:

a)  GAME TIME: All T- Ball games start at 6:15 pm

b)  No new inning shall begin one (1) hour from time of the first hit. ABSOLUTE curfew is one (1) hour and fifteen (15) minutes from the official start time. The umpires time piece is the official time piece of the game and shall not be disputed with.

c)  Each team will field ALL players as follows: 1st baseman, 2nd baseman, 3rd baseman, TWO SHORTSTOPS one between 1st and 2nd, catcher, pitcher, and the rest spread in the outfield on the grass. The minimum number of players required for a legal game will be 7. In the event that neither team can field 7 players both teams will be assessed a loss. Any player arriving late shall be placed at the bottom of the batting order. The player will be allowed to play in the game no matter what inning it is.

d)  No player shall play an outfield position more than two consecutive innings in a row and must have equal opportunity to play in all positions thorough out the season.

e)  Two (2) coaches, who must be in uniform, will be allowed in the outfield area during all regular season games. Coaches must not interfere or delay with the play of the game. They must not dispute any calls with the umpire.

f)  Umpires will start the game by placing the ball on the batting tee and calling "play" once the defensive team has taken their positions.

g)  The batter becomes a base runner when he or she hits the ball hard enough to cross the imaginary playing line. (line between first and third base) The umpire, at his/her discretion will call "dead ball" if he or she feels the batted ball wasn’t hard enough to cross the playing line. If the umpire deems the player not strong enough to hit the ball over the line, he/she may allow the hit.

h)  There are no strike outs in T-Ball. Each player shall have the chance to hit the ball at every at bat.

i)  The umpire must be informed by the coach when the last batter comes to bat. He/she will then loudly and clearly announce "last batter" to the defensive team. Failure of the coach to do so will result in a replay. All players with last batter status, including runners on base when the last batter is up, are forced out at home plate. No play may be made on the base paths of the bases. The ball must be thrown over the playing line at least once on its way to the catcher. Home plate must be touched by only the catcher with the ball in his/her possession. The catcher Must be wearing his/her protective equipment. Only the pitcher is allowed to assist in the home plate area. There are no lead offs in T-Ball. If a runner is off his/her base when the batter hits the ball off the tee, the runner is called out.

j)  Only ASMBA supplied batting tees can be used in games. The pitcher must wear a helmet or a combination helmet/facemask approved by the Convenor or designate prior to the game in which it is used.

k)  All players will advance one (1) base when the ball is thrown out of play. Exception is when the batter has not safely reached 1st, in this case, the batter will only be given first base. The other exception is 3rd base, a runner may not score from 3rd base in this instance unless the bases are loaded.

l)  When the defensive team has control of the ball anywhere in the infield and, in the judgment of the umpire, there is no attempt to make a play on any base runners, time will be called. In this judgment, the base runners will be held to the last base he/she occupied or may be awarded one base if he/she was approaching the base when time was called. This is at the umpire's discretion.


Division Specific Rules:

  • Jr. Rookie
  • Rookie
  • Mosquito
  • Peewee
  • Bantam/Midget